2011-10-26

MR302 Make a Mesh Object by ROKURO 3.0

ROKURO is the tool to make sculpted prims. ROKURO 3.0 can make Collada files for Second Life mesh objects. The shapes are similar to lathe products, a carved solid around a central axis.
You can download it from http://kanae.net/secondlife/rokuro.html
ROKURO is freeware.

*Because the spec of Second Life was changed, you cannot upload the Collada file outputted before ROKURO 3.0.8. Please download the latest version.

Because the step of upload of the mesh changed from the viewer 3.1 of Second Life, I will show you the step of it.

How to make the Collada file by ROKURO 3.0

Make a form to move control points. (It is same as making sculpted prim.)

Select Options on SaveSetup menu. (It is same as making sculpted prim.)

Select "Save" on the File menu.

Choose “Collada Optimized LoD Files” by "Save as Type (kind of file)".
If you set up "Collada File", the object of the same vertex and same UV map as the sculpted prim is outputted.
If you set up "Collada Optimized File", the form is optimized while the same UV map as the sculpted prim is maintained.
If you set up "Collada LoD Files", three Level Of Detail Collada files are outputted. They have the same vertexes and same UV map as the sculpted prim. As for the file name, "-high" / "- medium" / "- low" is added automatically, respectively. For example, if you set "mesh.dae" as the file name, ROKURO will output "mesh-high.dae", "mesh-medium.dae", and "mesh-low.dae."
If you set up "Collada Optimized LoD Files", three Level Of Detail Collada files are outputted. They have optimized vertexes and UV map. As for the file name, "-high" / "- medium" / "- low" is added automatically, respectively.

Upload your Collada file to the in-world

Let's use the Collada file which NOMI outputted as Mesh of Secondlife. Boot your viewer and move to the parcel where you can Rez the object on the Mesh SIM.
Choose Upload - Model on the Build menu.

Set the Collada file of High LOD which ROKURO outputted.

The following Upload Model dialog is displayed.

You can set “This model represents..”. But, you can upload the mesh without seting it.

Choose “Load from File” of the drop down list of Source of Medium.

Click "Browse.." button and set the Collada file of Medium LoD.

Choose “Load from File” of the drop down list of Source of Low.

Click "Browse.." button and set the Collada file of Low LOD.

Since the Collada file of Low LOD is small enough, you can set “Use LoD above” as Lowest.

Choose “Use LoD above” of the drop down list of Source of Lowest.

Next, let's set physics shape. Click the Physics tab.

Choose “Low” of the drop down list of "Step 1:Level of Detail".
Please do the following steps, when you want to set physics shape more.

Click the Upload options tab.

You can do set of the scale of model in Upload options.

Choose High of the drop down list at the lower left of Preview, and check the match of physics and the form.

Click the “Caliculate weights & fee” button. The upload price to in-world and weight are calculated and displayed.

Click the Upload button, And the Collada file will be uploaded to your inventory as the object of the name which you set as Model Name.

Rez it from your inventory and set the texture.

The Mesh object was completed.

Original text: http://kanaemesh-j.blogspot.com/2011/10/mr302-rokuro-30mesh.html
This article is automatically translated by the computer interpreter.
Please notify me of any mistakes in translation.

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